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Heroscape Marvel: The Conflict Begins

#24703BGG ↗

2007 · 2-2 players · 60min · weight 2.06 · 1,967 ratings

v2 v3

BGG raw

ID
24703
Name
Heroscape Marvel: The Conflict Begins
Year
2007
Rank
1261
Min players
2
Max players
2
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.0611
Num weights
131
Bayes avg
6.15687
Average
7.0255
Users rated
1967
Num owned
4350
Wanting
103
Wishing
259
Num comments
649
Fetched at
Sat Apr 25 2026 16:16:58 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingGrid MovementModular Board
Categories (3)
Comic Book / StripFightingMiniatures
Description (1391 chars)

Heroscape Marvel: The Conflict Begins features plastic figures of Marvel Universe heroes and villains - each with a card to control movement and combat strength. Marvel HeroScape is part of the HeroScape series of games. Players can build many different battlefields by attaching and stacking terrain tiles of different sizes. The battlefield/scenario section includes 8 scenarios and 2 terrain layouts. Games can be opponent elimination, getting to a certain space, protecting a certain figure, or holding out for a certain number of turns. The rulebook features two games: a basic and a master version. In the basic version, designed for younger players, characters move, attack, defend, and have range -- but there are no special powers and some other rules are minimized or eliminated. The master game includes special powers, wounds, engagement rules, falling rules, and a few other additions. Each unit has a movement rating in hexes. Combat is fairly straightforward. You roll attack dice as listed on your unit's card, and the opponent rolls defense dice equal to the number on their unit's card. Extra hits count as wounds (figures may have more than one wound). The master game uses a system in which players alternate drafting cards until they reach the pre-assigned point value for the scenario. It's possible to bring a "pre-fab" army to the battle in order to save time.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).