← all games

Saboteur: The Lost Mines

#245214BGG ↗

2018 · 3-9 players · 45min · weight 2.00 · 888 ratings

v2 v3

BGG raw

ID
245214
Name
Saboteur: The Lost Mines
Year
2018
Rank
6487
Min players
3
Max players
9
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2
Num weights
21
Bayes avg
5.69038
Average
6.32716
Users rated
888
Num owned
2928
Wanting
15
Wishing
230
Num comments
177
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Team-Based GameTile Placement
Categories (4)
Card GameDeductionFantasyMaze
Description (1156 chars)

Saboteur: The Lost Mines is a board game inspired by the famous Saboteur card game. While it uses ideas of the basic game, the expansion, and the two-player game, it is also very different. In this game, players are divided in two clans; each clan contains loyal dwarves, selfish dwarves, and a saboteur, secretly working for the opposite clan. Players have their own pawn, and the dwarves must move over the paths in order to physically reach the four goal cards, one of which contains a sleeping dragon that you don't want to wake, so try to avoid that one, if possible. The (non-dragon) goal cards yield a variable number of points, depending on the displayed, but secret, treasure cards. Sabotage isn't performed against a specific player, but directly on the board by playing blocking path cards or adding tokens. In this way, the sabotage affects always all players, including yourself. As opposed to Saboteur: The Duel, path cards you play don't have to be linked to your own start card, which offers many more sabotage options. Even so, no player is ever out of the game, either temporarily or permanently. —description from the designer

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).