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The Mind

#244992BGG ↗

2018 · 2-4 players · 20min · weight 1.07 · 37,179 ratings

v2 v3

BGG raw

ID
244992
Name
The Mind
Year
2018
Rank
529
Min players
2
Max players
4
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.0737
Num weights
773
Bayes avg
6.59383
Average
6.71721
Users rated
37179
Num owned
69250
Wanting
179
Wishing
3502
Num comments
5161
Fetched at
Sat Apr 25 2026 16:16:01 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Communication LimitsCooperative GameHand Management
Categories (2)
Card GameNumber
Description (1618 chars)

The Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game. In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another's eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life. You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win! For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don't look at the cards played until the end of a level, losing lives at that time for cards played out of order.

LLM v2 (wide)

Core verb
play card in silent ascending order
Decision shape
social
Reward schedule
immediate
Aesthetics
["Fellowship", "Challenge", "Sensation"]
Core loop pitch
Hold cards 1-100; without speaking, sense when yours is the next-lowest and play it before anyone else.
Translation difficulty
Hard
Difficulty reason
The whole point is co-located silent telepathy; an app exists with bots and emotes but it strips out the magic the game depends on.
Direct digital port
The Mind (iOS/Android, Brettspielwelt)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["silent_synchronization", "tempo_intuition", "lives_and_shurikens", "escalating_levels", "no_communication_constraint"]
Confidence
0.9
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (919 chars)
{
  "game_id": 244992,
  "name": "The Mind",
  "core_verb": "play card in silent ascending order",
  "decision_shape": "social",
  "reward_schedule": "immediate",
  "aesthetics": [
    "Fellowship",
    "Challenge",
    "Sensation"
  ],
  "core_loop_pitch": "Hold cards 1-100; without speaking, sense when yours is the next-lowest and play it before anyone else.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "The whole point is co-located silent telepathy; an app exists with bots and emotes but it strips out the magic the game depends on.",
  "direct_digital_port": "The Mind (iOS/Android, Brettspielwelt)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "silent_synchronization",
    "tempo_intuition",
    "lives_and_shurikens",
    "escalating_levels",
    "no_communication_constraint"
  ],
  "confidence": 0.9
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).