1977 · 2-4 players · 45min · weight 1.44 · 298 ratings
BGG raw
Description (1015 chars)
This game pits two aircraft carrier task forces against each other; each player has two carriers loaded with 6 torpedoes and 4 aircraft. Pilots are represented by ratings which are embarked on the aircraft when launched. The carriers move with a special die which gives each carrier a 50-50 chance of either moving forward one or turning 60 degrees. The aircraft move with a normal d6. If they manage to manoeuvre at torpedo run distance from an enemy carrier (6 hexes), drop their torpedoes. These move inexorably one space per turn so the only defence is manoeuvring. If the aircraft get within dogfight distance of each other (4 hexes), they may engage in a dogfight, which uses cards (a better pilot rating gives you extra cards) --it also forces the torpedoes to be dropped, so sacrifice dogfights are a viable tactic. If you run out of torpedoes, you may kamikaze your aircraft. An amusing tactical simulation, very simple and fast-playing, with nice bits to boot. Remade in to Mission Command Sea.
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.