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Aeon's End: Legacy

#241451BGG ↗

2019 · 1-4 players · 90min · weight 2.87 · 5,880 ratings

v2 v3

BGG raw

ID
241451
Name
Aeon's End: Legacy
Year
2019
Rank
588
Min players
1
Max players
4
Playing time
90
Min playtime
45
Max playtime
90
Avg weight
2.8704
Num weights
108
Bayes avg
7.26956
Average
8.03233
Users rated
5880
Num owned
11548
Wanting
247
Wishing
2629
Num comments
1134
Fetched at
Sat Apr 25 2026 16:16:06 GMT+0000 (Coordinated Universal Time)
Mechanisms (9)
Cooperative GameDeck, Bag, and Pool BuildingHand ManagementLegacy GameOpen DraftingScenario / Mission / Campaign GameSolo / Solitaire GameVariable Phase OrderVariable Player Powers
Categories (3)
Card GameFantasyScience Fiction
Description (1333 chars)

“You are not breach mages yet,” Brama lectures as she paces down the line of students, her frail form belying her immense power. “Breach mages have protected us since the beginning — since the burning of the world and our pilgrimage into the dark. It was they who founded Gravehold, our last bastion, and if you wish to stand beside these living legends, you must listen and learn. The Nameless shall come again, as they always have, and you will need to be ready. You are the hope of our future.” As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks. “Each of you must overcome your ordeal to learn discipline and focus, the tools you will need to defend Gravehold. We are nothing without Gravehold. To be a breach mage is to sacrifice your life for Gravehold. When you die, it will be in defense of our city. Once you understand this universal truth...only then will you be ready to become a breach mage.” Aeon's End is not required to play Aeon's End: Legacy.

LLM v2 (wide)

Core verb
play card, unleash breach
Decision shape
mixed:combinatorial+probabilistic
Reward schedule
mixed:engine_compounding+delayed
Aesthetics
["Challenge", "Narrative", "Fantasy"]
Core loop pitch
Co-op deckbuild against a boss; gems, relics, spells charge through breaches across a campaign that permanently scars your mage.
Translation difficulty
Medium
Difficulty reason
Aeon's End core has an excellent Handelabra port on Steam/iOS/Android; the Legacy variant adds permanent campaign edits which are doable digitally but not yet implemented.
Direct digital port
Aeon's End (Steam/iOS/Android, Handelabra)
Port kind
first_party
Closest loop translation
Slay the Spire
Primitive tags
["no_shuffle_deck", "breach_charge_spell_slot", "nemesis_escalating_threats", "legacy_permanent_mage_edits", "turn_order_chaos_deck"]
Confidence
0.8
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (1056 chars)
{
  "game_id": 241451,
  "name": "Aeon's End: Legacy",
  "core_verb": "play card, unleash breach",
  "decision_shape": "mixed:combinatorial+probabilistic",
  "reward_schedule": "mixed:engine_compounding+delayed",
  "aesthetics": [
    "Challenge",
    "Narrative",
    "Fantasy"
  ],
  "core_loop_pitch": "Co-op deckbuild against a boss; gems, relics, spells charge through breaches across a campaign that permanently scars your mage.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Aeon's End core has an excellent Handelabra port on Steam/iOS/Android; the Legacy variant adds permanent campaign edits which are doable digitally but not yet implemented.",
  "direct_digital_port": "Aeon's End (Steam/iOS/Android, Handelabra)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "Slay the Spire",
  "primitive_tags": [
    "no_shuffle_deck",
    "breach_charge_spell_slot",
    "nemesis_escalating_threats",
    "legacy_permanent_mage_edits",
    "turn_order_chaos_deck"
  ],
  "confidence": 0.8
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).