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Evil High Priest

#240014BGG ↗

2018 · 2-5 players · 90min · weight 2.67 · 389 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
240014
Name
Evil High Priest
Year
2018
Rank
6332
Min players
2
Max players
5
Playing time
90
Min playtime
40
Max playtime
90
Avg weight
2.6667
Num weights
9
Bayes avg
5.6971
Average
6.99368
Users rated
389
Num owned
818
Wanting
21
Wishing
147
Num comments
107
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Dice RollingWorker Placement
Categories (2)
FantasyHorror
Description (1822 chars)

Evil High Priest is a worker-placement game in which the players take the part of priests of a Lovecraftian entity. All players worship the same Great Old One, but they are emphatically not allies. When they awaken their Great Old One, he will decide which among them is the best (based on VPs) and appoint that priest, and that priest only, to be the High Priest, who wins. The game contains cards, cardboard tokens, and multiple different boards - each player has an inner sanctum, plus a priest board to manage his sect. In addition there is a town board, representing Lovecraft country; a ritual board, representing magic spells; and a cult board, representing the Great Old One you seek to release. The game is performed in Action phases. the players take turns moving their cultists to activate various sites on the different boards, gathering resources, summoning monsters, shattering Elder Signs, and launching investigator raids (which attack all players). When all players run out of cultists, the Action phase ends, and players recover their cultists, freeing up the board sites for the next Action phase. Victory is determined when the last Elder Sign blocking your Great Old One is shattered, and at this point everyone totes up points. Different resources are worth different amounts, but the most valuable are the Elder Signs. Driving the game are the player's need to recruit more cultists & gather more resources, balanced against his need to shatter Elder Signs and protect himself against the deadly investigator raids. Unusual among worker placement games, the cult board can be swapped out between games, for a different experience. The Cthulhu cult board does not play the same as the Black Goat cult board, and they require different tactics and planning. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.