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Gretchinz!

#239951BGG ↗

2018 · 2-4 players · 20min · weight 1.82 · 531 ratings

v2 v3

BGG raw

ID
239951
Name
Gretchinz!
Year
2018
Rank
9819
Min players
2
Max players
4
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.8182
Num weights
11
Bayes avg
5.59149
Average
6.16098
Users rated
531
Num owned
1114
Wanting
14
Wishing
75
Num comments
108
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Action QueueDice RollingTake ThatVariable Player Powers
Categories (6)
Card GameFantasyMiniaturesRacingReal-timeScience Fiction
Description (1564 chars)

The greenskin’s passion for speed and violence is known throughout the galaxy. It is not uncommon to see (from a reasonably safe distance of course) little crowds of Orks from different klans take any excuse to launch their best Gretchinz into insane races where they pilot buggies which have been slapped together with whatever is at hand. There is no need to point out that firepower and speed are far more important than the safety of the racers when it comes to the design of such contraptions. Now you too can recreate these frantic races, pitting these crazy speed freaks against each other. Play your cards cunningly and try to manage your attacks and movements intelligently, before your rivals have a chance to get ahead. Come on, you must finish them! Gretchinz! is a crazy racing game for 2 to 4 players (which can be expanded to up to 8 players with a second copy of the game). Players will be rolling their dice all at the same time. Dice indicate the type of actions that players can perform: move, attach, draw new cards, etc. The fist player to align the dice to his interest will yell “Waaagh!” and everybody else need to make do with the results they have on the table at that moment. Regarding attacks, players won’t know for sure if the cards they have at hand are good enough for their intended action. Players hold the cards in their hand in such a way that they will not be able to see the relevant side of their hands (while the rest of the players can actually see the fire power of the rest of the opponents).

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).