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Chronicles of Crime

#239188BGG ↗

2018 · 1-4 players · 90min · weight 2.06 · 24,883 ratings

v2 v3 fit 0.358

BGG raw

ID
239188
Name
Chronicles of Crime
Year
2018
Rank
118
Min players
1
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.0617
Num weights
405
Bayes avg
7.15326
Average
7.53392
Users rated
24883
Num owned
41598
Wanting
384
Wishing
4937
Num comments
4320
Fetched at
Sat Apr 25 2026 16:15:29 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Cooperative GameScenario / Mission / Campaign GameSolo / Solitaire GameStorytelling
Categories (3)
AdventureDeductionMurder / Mystery
Description (1433 chars)

Chronicles of Crime is a cooperative game of crime investigation, mixing an app, a board game and a touch of Virtual Reality. With the same physical components (board, locations, characters and items), players will be able to play plenty of different scenarios and solve as many different crime stories. Players start the app, choose the scenario they want to play, and follow the story. The goal being to catch the killer of the current case in the shortest time possible. Using the Scan&Play technology, each component (locations, characters, items, etc.) has a unique QR code, which, depending on the scenario selected, will activate and trigger different clues and stories. That means players will be able to get new stories way after the game is released simply by downloading the app's updates, without any shipping of new physical components involved. The VR experience only requires a mobile phone. Players simply put the VR glasses (optional buy) onto their mobile device, and put the VR glasses on their nose, holding their mobile device in front of their eyes, to immerse themselves in the game's universe and search for clues in a virtual world. The game comes with 1 tutorial and 5 scenarios, but more can be downloaded directly inside the app! Each session last around 1h to 1h30 minutes and many scenarios are connected to each others in order to tell a much bigger story. —description from the publisher

LLM v2 (wide)

Core verb
scan QR, follow clue
Decision shape
combinatorial
Reward schedule
delayed
Aesthetics
["Discovery", "Narrative"]
Core loop pitch
Scan QR-coded cards into the app to interrogate suspects, gather evidence, solve a timed mystery quiz.
Translation difficulty
Easy
Difficulty reason
Already app-driven by design; the physical board is essentially scenery for a mobile mystery engine, so digital is the native form.
Direct digital port
Chronicles of Crime (iOS/Android, Lucky Duck Games)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["qr_object_lookup", "interrogation_dialog_tree", "time_budget_investigation", "evidence_combine_check", "downloadable_scenario_pack"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (883 chars)
{
  "game_id": 239188,
  "name": "Chronicles of Crime",
  "core_verb": "scan QR, follow clue",
  "decision_shape": "combinatorial",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Discovery",
    "Narrative"
  ],
  "core_loop_pitch": "Scan QR-coded cards into the app to interrogate suspects, gather evidence, solve a timed mystery quiz.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Already app-driven by design; the physical board is essentially scenery for a mobile mystery engine, so digital is the native form.",
  "direct_digital_port": "Chronicles of Crime (iOS/Android, Lucky Duck Games)",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "qr_object_lookup",
    "interrogation_dialog_tree",
    "time_budget_investigation",
    "evidence_combine_check",
    "downloadable_scenario_pack"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).