1960 · 2-4 players · 30min · weight 1.07 · 245 ratings
BGG raw
Description (1187 chars)
Very simply, this is a card-and-board simulation of football (a.k.a. Soccer). A ball moves on the board as a result of card play by the players (who team up when more than two play). Kick off, free kicks, penalty kicks, goalkeepers, corner kicks, clearing kicks --it's all in there in a neat, fast-playing package. The aim of the game is to score the most number of goals at the end of the game. It plays with cards that allow players to kick the ball and score goals. The game is played in two periods. The first period ends when there are 3 or less cards remaining in the card stack. (same thing for the second period). Cards can be played in several situation due to severals indications on them. Attack cards: played for the initial kick and during the game. Free kick cards that you can play all time (exept to beging a game), and you can play an Attack card after this one. Stop cards: To stop goals Corner cards: to avoid goal and make the opponent kick a corner. One penalty card. According to Lagoon Games this is believed to have been originally produced as "Goal!" in England in the 1950s, and their version is an authentic reproduction of the game
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.