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London (Second Edition)

#236191BGG ↗

2017 · 2-4 players · 90min · weight 2.72 · 7,874 ratings

v2 v3 fit 0.489

BGG raw

ID
236191
Name
London (Second Edition)
Year
2017
Rank
457
Min players
2
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.7205
Num weights
229
Bayes avg
7.00584
Average
7.47992
Users rated
7874
Num owned
11279
Wanting
306
Wishing
1817
Num comments
1260
Fetched at
Sat Apr 25 2026 16:15:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (11)
Action QueueAutomatic Resource GrowthContractsEnd Game BonusesHand ManagementIncomeLoansOpen DraftingTagsTake ThatVariable Set-up
Categories (3)
Card GameCity BuildingEconomic
Description (636 chars)

A brand new edition of a popular classic, London will appeal to the strategic thinker among board game fans. Tasked with rebuilding London in the decades following the great fire, players juggle building requirements, bank loans, and poverty as they strive to realize their vision for the city. The game features a unique mechanism of playing cards to develop the city, then "running" the city by taking all the card actions simultaneously. Players have to repay all their loans before the game ends, but need to worry only about how much poverty they're creating relative to the other players. —description from the publisher

LLM v2 (wide)

Core verb
play card, then run city
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge"]
Core loop pitch
Stack cards into a city tableau, then trigger them as a synchronized engine while managing poverty and loans.
Translation difficulty
Easy
Difficulty reason
Card-driven tableau builder with simultaneous activation logic suits a digital UI; no hidden info or social dynamics to translate.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["stacked_tableau_activation", "poverty_pressure_track", "loan_debt_management", "card_run_synchronization", "borough_majority_scoring"]
Confidence
0.6
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (880 chars)
{
  "game_id": 236191,
  "name": "London (Second Edition)",
  "core_verb": "play card, then run city",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Stack cards into a city tableau, then trigger them as a synchronized engine while managing poverty and loans.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Card-driven tableau builder with simultaneous activation logic suits a digital UI; no hidden info or social dynamics to translate.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "stacked_tableau_activation",
    "poverty_pressure_track",
    "loan_debt_management",
    "card_run_synchronization",
    "borough_majority_scoring"
  ],
  "confidence": 0.6
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).