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Muscat

#2353BGG ↗

2001 · 3-5 players · 45min · weight 2.36 · 263 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
2353
Name
Muscat
Year
2001
Rank
9172
Min players
3
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.3636
Num weights
22
Bayes avg
5.60394
Average
6.56066
Users rated
263
Num owned
282
Wanting
29
Wishing
60
Num comments
118
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Rock-Paper-ScissorsTile Placement
Categories (2)
Abstract StrategyArabian
Description (1147 chars)

Muscat can quickly be described as "advanced rock-paper-scissors," but is much better than this may make it sound. There are 4 different types of items in this version, which are the different kinds of street performers in the marketplaces of Muscat. The tiles representing the performers are placed in these marketplaces in such a way as to establish local dominance hierarchies, which are resolved by kicking the loser out on the street and promoting the winners to higher-class sections of Muscat. Eventually, once can reach the Sultan's palace, and when enough performers have everyone scores points according to how high their performers have advanced up the board. There is more to it than that, of course. The performers kicked out on the street want to get their revenge, and they can be placed back on the board or used to take 3 special actions which add a great deal of complexity to the game. Although there is some randomness (in which tiles you pick when), this is essentially an abstract of the "brain-burner" school, and should be enjoyed by those who like that kind of game. Re-implemented by: Message to the Czar

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.