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Pandemic: Rising Tide

#234671BGG ↗

2017 · 2-5 players · 45min · weight 2.52 · 3,108 ratings

v2 v3

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ID
234671
Name
Pandemic: Rising Tide
Year
2017
Rank
756
Min players
2
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.525
Num weights
80
Bayes avg
6.64
Average
7.53229
Users rated
3108
Num owned
6655
Wanting
192
Wishing
1141
Num comments
642
Fetched at
Sat Apr 25 2026 16:16:18 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Action PointsArea MovementCooperative GameHand ManagementSet CollectionSolo / Solitaire GameTradingVariable Player Powers
Categories (1)
Environmental
Description (1525 chars)

It is the dawn of the Industrial Age in the Netherlands. For centuries, the country has relied upon a series of dikes and wind-powered pumps to keep it safe from the constant threat of flooding from the North Sea, but this system is no longer enough. In Pandemic: Rising Tide, it is your goal to avert tragedy by constructing four modern hydraulic structures in strategic locations that will help you defend the country from being reclaimed by the ocean. Storms are brewing and the seas are restless. It will take all your guile to control the flow of water long enough to usher in the future of the Netherlands. It's time to get to work. Containing the water that threatens to consume the countryside is your greatest challenge. Water levels in a region are represented by cubes, and as the water containment systems currently in place begin to fail, more water cubes are added to the board. With water levels constantly on the rise, failure to maintain the containment system could quickly lead to water spilling across the board. To successfully build the four hydraulic structures needed to win a game of Pandemic: Rising Tide, you must first learn to predict and manipulate the flow of water. Failing to maintain safe water levels throughout the country can bring you perilously close to failing your mission. Fortunately, water can be corralled by a strategically placed dike or slowed by pumping water out of a region. Correctly identifying and intervening in at-risk areas can get you one step closer to victory.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).