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The Legend of Korra: Pro-Bending Arena

#230050BGG ↗

2018 · 2-2 players · 45min · weight 2.15 · 387 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
230050
Name
The Legend of Korra: Pro-Bending Arena
Year
2018
Rank
5753
Min players
2
Max players
2
Playing time
45
Min playtime
30
Max playtime
45
Avg weight
2.1538
Num weights
13
Bayes avg
5.72867
Average
7.40636
Users rated
387
Num owned
1204
Wanting
43
Wishing
232
Num comments
117
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Area Majority / InfluenceArea MovementDeck, Bag, and Pool BuildingVariable Player Powers
Categories (5)
Card GameFightingMiniaturesMovies / TV / Radio themeSports
Description (1297 chars)

Based on the fan-favorite Nickelodeon animated series, The Legend of Korra: Pro-Bending Arena is a two-player competition of wits, tricks, and speed as players take control of Republic City's favorite sport. Focusing on the rivalry between the Future Industries Fire Ferrets and The White Falls Wolfbats, The Legend of Korra: Pro-Bending Arena has two players each taking control of a team, drafting card decks for their benders, then playing cards to place elemental tokens around the board in an effort to overwhelm their opponent. As in the show, pro-bending matches are a game of push and pull, with an objective toward being the team that has either advanced the farthest forward, or completely knocked their competitors out of the ring. The game play of The Legend of Korra: Pro-bending Arena is closely modeled after the popular Pro-bending sport featured in the first season of Avatar: The Legend of Korra. As such, the game is designed for 2 players, each controlling a team of 3 benders: earth, fire, and water. The objective of the game is simple: be on the other team's side of the arena when the game ends and you will be victorious, or dominate the competition, pushing all their benders off the back of the arena to end the game immediately and claim the championship as yours!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.