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Time Arena

#229599BGG ↗

2017 · 2-4 players · 10min · weight 2.09 · 283 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
229599
Name
Time Arena
Year
2017
Rank
9020
Min players
2
Max players
4
Playing time
10
Min playtime
3
Max playtime
10
Avg weight
2.0909
Num weights
11
Bayes avg
5.60733
Average
6.66148
Users rated
283
Num owned
574
Wanting
16
Wishing
148
Num comments
76
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Dice RollingGrid Movement
Categories (2)
FightingReal-time
Description (1469 chars)

Through incessant wars for its control, the Lords of Time put the source of immortality at risk. To prevent its drying up and their own demise, they created the Time Arena: a sacred place where they fight, invoking the spirits of warriors from ancient time or from distant galaxies. Those who manage to dominate time and destroy the opponent's Totem gain the right to access the source and thus ensure the lineage of the Lords of Time. Time Arena is a confrontation game for two players or two teams. You control four fighters, and your aim is to destroy your opponents' Totem — but time is running out, and you have only five minutes… When the timer shows « 0 », you lose the game! In more detail, players take turns performing their team's actions, after which the other player's (or team's) turn begins. Each player has five minutes, which they can use as they wish all along the game. At the beginning of the game, the first player triggers the Arena Clock, which counts their time. When they decide their turn is over, for whatever reason they might decide, they pass play by pressing the Arena Clock. This both ends their countdown and starts the opponent's. You will also have to deal with another time factor since each of the characters forming your team has a specific recharge time. When a character is destroyed in the Time Arena, its sand timer is turned over, and the character returns to play after all the sand has run out.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.