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Tower of Madness

#226146BGG ↗

2018 · 3-5 players · 45min · weight 1.75 · 535 ratings

v2 v3

BGG raw

ID
226146
Name
Tower of Madness
Year
2018
Rank
7443
Min players
3
Max players
5
Playing time
45
Min playtime
30
Max playtime
45
Avg weight
1.75
Num weights
8
Bayes avg
5.65101
Average
6.42875
Users rated
535
Num owned
1262
Wanting
21
Wishing
217
Num comments
142
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingPush Your LuckTake ThatVariable Player Powers
Categories (3)
Action / DexterityDiceHorror
Description (1581 chars)

Investigate unspeakable horrors without losing your marbles — literally! The veil between worlds in thinning, an ancient horror is awakening, and the very existence of the world hangs in the balance. You must investigate a series of horrific locations and discover the unknowable truth before the world ends — or go mad in the attempt to save it. Find the paranormal gates that have opened onto our world, and be stout of heart and strong of mind for only then will you discover how to seal the gates and save humanity. In Tower of Madness, a three-dimensional clock tower, standing a foot tall and filled with marbles of four distinct colors, stands before you. Thirty unworldly tentacles push through the tower walls in every direction in this high-tension, push-your-luck dice game of Lovecraft-inspired horror. Fail your investigation dice rolls and you will be forced to draw a tentacle from the tower. Any marbles that fall as a result affect your character immediately, whether adding to your discovery total, gaining you spells and knowledge that man was not meant to have, or gaining madness; drop one of the three DOOM marbles, however, and you summon Cthulhu and end the game. Investigate every horrific location in the deck, each with its own unique dice challenge, in order to save the world before your luck runs out. The player with the most discovery points is declared the hero and wins the game. Otherwise, the insane players collectively enjoy a brief moment of victory as Cthulhu rises, destroys the world, and eats them last...as their reward.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).