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Midway

#2250BGG ↗

1964 · 2-2 players · 120min · weight 2.42 · 957 ratings

v2 v3

BGG raw

ID
2250
Name
Midway
Year
1964
Rank
2894
Min players
2
Max players
2
Playing time
120
Min playtime
120
Max playtime
120
Avg weight
2.4234
Num weights
111
Bayes avg
5.78647
Average
6.6496
Users rated
957
Num owned
2336
Wanting
23
Wishing
127
Num comments
487
Fetched at
Sat Apr 25 2026 16:19:01 GMT+0000 (Coordinated Universal Time)
Mechanisms (11)
Dice RollingGrid MovementHidden MovementMinimap ResolutionMovement PointsPaper-and-PencilRatio / Combat Results TableSecret Unit DeploymentSimulationSquare GridVariable Set-up
Categories (3)
NauticalWargameWorld War II
Description (954 chars)

The basic idea is each player has his or her own map of the area (in this case the Midway Island) behind a screen. Each player "searches" for the enemy fleet by flying search planes to the various zones on the map and calling the zone co-ordinates. Once found, bombers can be sent in to sink the enemy fleet. The actual attack is fought on a separate battle board where the ships are first placed on a rectangular grid and the attacking planes are placed in adjacent rectangles or on top of the ships themselves to indicate which ship they are attacking. The basic game is very simple, but there are a number of additional rules which add realism and complexity: CAP fighters, surface actions, anvil and wave attacks, etc. The game is superior with a neutral referee for true double blind play. Developed with the technical aid of C. Wade McClusky, Rear Admiral U.S.N. (Ret.) Avalon Hill Complexity Rating: 3 Counters: 219 excluding blank counters.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).