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Powerships

#222821BGG ↗

2018 · 2-7 players · 30min · weight 1.63 · 352 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
222821
Name
Powerships
Year
2018
Rank
6536
Min players
2
Max players
7
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.625
Num weights
8
Bayes avg
5.68795
Average
6.87423
Users rated
352
Num owned
532
Wanting
61
Wishing
167
Num comments
125
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Dice RollingGrid MovementHexagon GridModular BoardRace
Categories (1)
Racing
Description (1443 chars)

In a course built in our solar system, players are spaceship (powership) pilots. The pilots try to manouver their powership quickly, while rounding three space buoys and finally landing on the finish planet. The modular board in Powerships consists of 16 tiles to build different solar system constellations. Altogether this board contains about 662 race hexagon spaces around the sun, with all solar system planets and several space dust hexagons in between. The dice system, with 3-sided dice, simulates accelerating and decelerating. At the start of each turn, you have your dice showing your speed from your former turn. You may add or remove 1 die maximum. For the dice you keep from your former turn, you can choose which to roll and which to keep unchanged! Then, before moving your powership, you can turn it one side to the left or right in its hexagon space. Now, move it by the speed determined by the sum of the numbers on your dice. Finding the best route for your powership is a challenge because space dust, planets, and the sun block your paths. Crashing into them makes you lose your speed and damages your powership, which limits your maximum number of dice. Other powerships might possibly occupy your desired space, though you can also use them as a bumper to reach a desired space. Special spaces make your powership shift a space, turn to the left or right, double your speed, or make you move over/under obstacles.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.