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Arch Rival

#2156BGG ↗

1992 · 2-99 players · 20min · weight 1.26 · 297 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
2156
Name
Arch Rival
Year
1992
Rank
28778
Min players
2
Max players
99
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.2632
Num weights
19
Bayes avg
5.48118
Average
5.34818
Users rated
297
Num owned
538
Wanting
6
Wishing
47
Num comments
139
Fetched at
Wed Apr 29 2026 05:48:38 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Single Loser GameStacking and Balancing
Categories (2)
Action / DexterityParty Game
Description (1047 chars)

Arch Rival is a dexterity construction game in much the same vein as Bamboleo. Prior to gameplay, players create an arch that is balanced on a rocking base. First, two arch construction supports are placed on the base. Then thirteen color-coded cube compartments are placed on top of the supports to create an arch. The supports are then removed, so that the compartments support each other in a free-standing arch. Players attempt to place 50 playing pieces of various colors and shapes into the color-coded compartments, without knocking the arch over. On a player's turn, they roll the two dice--one of which tells how many pieces they must place, and the second die tells the color of the compartment into which the pieces must be placed. When 'Arch Rival' is rolled on the color die, one of the player's opponents is allowed to select the color of the required compartment. Players continue placing pieces in turn, until the point where arch can no longer support itself and collapses. The player who causes this to happen loses the game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.