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Silver Bayonet: The First Team in Vietnam, 1965 (25th Anniversary Edition)

#214996BGG ↗

2016 · 1-2 players · 960min · weight 3.89 · 369 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
214996
Name
Silver Bayonet: The First Team in Vietnam, 1965 (25th Anniversary Edition)
Year
2016
Rank
4860
Min players
1
Max players
2
Playing time
960
Min playtime
30
Max playtime
960
Avg weight
3.8947
Num weights
19
Bayes avg
5.79344
Average
8.03439
Users rated
369
Num owned
1471
Wanting
38
Wishing
215
Num comments
145
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Dice RollingHexagon Grid
Categories (2)
Vietnam WarWargame
Description (1257 chars)

Silver Bayonet recreates the pivotal November 1965 battle between a full North Vietnamese Army Division and the US 1st Air Cavalry Division in the Ia Drang Valley. NVA expertise in lure and ambush tactics resulted in significant US casualties. US mobility and the ability to bring massive amounts of firepower to bear quickly virtually destroyed the attacking NVA division and forced a change in NVA tactics. This re-issue of GMT Games' 1990 CSR Award winning title that started it all keeps the original operational system, but streamlines to it to include innovative combat resolution integrating maneuver combat, close assault, artillery bombardment, and support from gunships and air sorties. Increased accessibility to primary and secondary source material has made it possible to make changes to more accurately represent both sides' unique capabilities without significantly altering or breaking the base game system. The major changes involve patrols, ambushes, landing zones, and the 1st Cav Brigade HQ, while minor changes tweak movement, combat, and coordination game mechanics to showcase radically different strengths and weaknesses the FWA and NVA force brought to the battles in the Ia Drang Valley. —description from the publisher

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.