← all games

Tenkatoitsu

#214296BGG ↗

2016 · 1-2 players · 420min · weight 3.41 · 256 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
214296
Name
Tenkatoitsu
Year
2016
Rank
5443
Min players
1
Max players
2
Playing time
420
Min playtime
180
Max playtime
420
Avg weight
3.4138
Num weights
29
Bayes avg
5.74786
Average
8.26641
Users rated
256
Num owned
740
Wanting
76
Wishing
399
Num comments
113
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Chit-Pull SystemDice RollingGrid MovementHexagon GridMovement PointsSimulationVariable Set-upZone of Control
Categories (3)
Pike and ShotRenaissanceWargame
Description (1706 chars)

With Japan torn by war for decades, Oda Nobunaga, the first unifier, succumbs to the blows of his own vassal, Akechi Mitsuhide, in 1582. This event is an opportunity for Hashiba Hideyoshi, who defeats Akechi at the Battle of Yamazaki. Hashiba Hideyoshi must then confront Tokugawa Ieyasu, another vassal of Oda at the Battle of Nagakute. Hideyoshi then becomes the second unifier of Japan under the name of Toyotomi Hideyoshi. Bound to the status quo, Tokugawa Ieyasu awaits Hideyoshi's death before returning to the pursuit of his ambition. His accession to power is decided in the gigantic battle of Sekigahara. He will force the heir to Hideyoshi to commit suicide at the end of the siege of Osaka. This time, the unification of the country is final, and Tokugawa's heirs will lead Japan for 250 years. Tenkatoitsu is the sequel of Kawanakajima 1561. Tenkatoitsu means "Unity under the Sky". That was the name given to the era during which one Clan was victorious over the others, which in turn led to the end of the war (Sengoku Jidai). Tenkatoitsu simulates 3 battles of the end of Sengoku Jidai: Yamazaki (1582), Nagakute (1584) and Sekigahara (1600). The game emphasizes orders assigned to each army's Clans as much as the inertia of the battle. A game turn is divided in activation phases drawn from a recipient containing Clan chits and obligatory chits (for combat, movement, etc.). The game system is also remarkable for the battle plans that each players may choose before starting the engagement. Sieges played a key role in the battle of Yamazaki, and as such have their own specific set of rules. Players scores victory Points by destroying enemy units or controlling key locations.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.