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On the Edge

#2135BGG ↗

1994 · 2-5 players · 45min · weight 2.39 · 348 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
2135
Name
On the Edge
Year
1994
Rank
9778
Min players
2
Max players
5
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.3913
Num weights
23
Bayes avg
5.59239
Average
6.28897
Users rated
348
Num owned
721
Wanting
18
Wishing
28
Num comments
173
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Categories (3)
Card GameCollectible ComponentsFighting
Description (1398 chars)

On the Edge is a card game based on the Over the Edge RPG setting. It was one of the earliest to jump on the Magic/collectible bandwagon. To their credit they did create a game that was very unlike Magic in play and flavor. The card types are: Characters - These are your soldiers and they are laid out in a grid that is a maximum of three deep. You can only attack or defend with the first untapped character in each row (with exceptions of course). Some characters also generate Pull points. These are used like money to bring cards in play or to generate influence which is needed to win so they of course must be protected. Resources - These generate Pull for bringing cards into play. Pull generated from resources can not be used to generate influence. Whammy - These are instants that you can play anytime. Gear - These are items you can assign to characters. Condition - These are assigned to characters and can have positive or negative affects. Environmental - These cards affect the game as a whole. Secrets - These usually affect cards from specific conspiracies. The game is generally played by putting your big hitters in your front row, your big defenders in your second row and your pull generators in your last row. First player to generate a predetermined amount of influence wins. The art on the cards is very strange and different people either love or despise.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.