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The King's Will

#213149BGG ↗

2017 · 2-4 players · 90min · weight 3.18 · 396 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
213149
Name
The King's Will
Year
2017
Rank
6327
Min players
2
Max players
4
Playing time
90
Min playtime
50
Max playtime
90
Avg weight
3.1765
Num weights
17
Bayes avg
5.69755
Average
6.86573
Users rated
396
Num owned
728
Wanting
26
Wishing
142
Num comments
111
Fetched at
Wed Apr 29 2026 05:34:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Action Drafting
Categories (4)
FarmingIndustry / ManufacturingMedievalTerritory Building
Description (1109 chars)

In The King's Will, players must discover the victory point conditions over the course of the game, while also deciding on their own individual scoring. Publisher's description: In AD 962 Otto the Great becomes Holy Roman Emperor. In this age of the 'itinerant kingship,' the king did not rule from a capital but travelled from palace to palace. In The King's will, the players assume the role of the dukes whose palaces the King is visiting. They try to find out what the King's current will is and climb in his favour while they steadily enlarge their duchies. After four rounds, the duke (player) who proved himself to be the best in meeting the wishes of the King will win the game. The victory conditions in this game are set up completely different every game and need to be discovered by the players throughout the game. The King's Will offers: - secret and random victory-conditions that provide ever-changing games - players act synchronous, so less downtime for non-active players - additional flexibility because players can influence the game-time - a lot of gaming material made of wood

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.