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Master of Respect

#211734BGG ↗

2016 · 3-5 players · 60min · weight 2.29 · 457 ratings

v2 v3

BGG raw

ID
211734
Name
Master of Respect
Year
2016
Rank
5359
Min players
3
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.2857
Num weights
14
Bayes avg
5.75442
Average
7.06795
Users rated
457
Num owned
688
Wanting
86
Wishing
522
Num comments
106
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Action QueueFollowVariable Phase Order
Categories (1)
Card Game
Description (1161 chars)

User summary 老師敬服 (Rohshi Keifuku) in English would be 'Master of Respect'. In the game of Master of Respect, players are old masters of martial arts, and their goal is to expand their dojo, their training school, by assigning actions to their students, such as inviting a new student, training a student, and mastering a skill. Each round, players secretly assign actions to their students. Then they take turns revealing and executing an action. When a player executing an action, other players may give a respect to that player to take the same action. At the end of the game, players score victory points from respects given, resources remaining, students invited and trained, and skills mastered. This is a resource management game with action programming mechanism. You need to plan several turns ahead, but sometimes you need to modify your plan in response to other players' actions for better outcome. Publisher's summary プレイヤーは武術を極めた老師となり自分の道場を大きくすることが目標です。 弟子に行動をタイルで指示し、弟子を増やしたり、弟子を鍛えたり、奥義を習得したりすることで道場が大きくなります。 さらに、他人の弟子の行動を敬服することで同じ行動をすることができます。 敬服されたプレイヤーは勝利点やボーナスを得ます。 うまく他人に敬服されるように、そして他人の行動をうまく敬服しつつ、 自分の行動を考える、プロットタイプのリソースマネージメントゲームです。

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).