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Tavern Masters

#210418BGG ↗

2017 · 1-6 players · 30min · weight 2.00 · 276 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
210418
Name
Tavern Masters
Year
2017
Rank
9506
Min players
1
Max players
6
Playing time
30
Min playtime
20
Max playtime
30
Avg weight
2
Num weights
7
Bayes avg
5.59742
Average
6.79767
Users rated
276
Num owned
597
Wanting
10
Wishing
98
Num comments
88
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (7)
Cooperative GameHand ManagementHidden MovementNegotiationOpen DraftingSimultaneous Action SelectionTrading
Categories (4)
Card GameFantasyHumorNegotiation
Description (1297 chars)

Run the best fantasy tavern in the village! Entertain the patrons! Earn the gold! In Tavern Masters, each player is a new tavern owner, setting up shop in a thirsty village full of thugs and soldiers, mages and nobles! There are multiple ways to play : competitive, co-operative, or single player. During the Day Phase, players play Tavern cards from their hand with Gold to build up their tavern, so that during Night Phase more patrons will come to their tavern and spend more gold. Turns are taken simultaneously during each phase, so there is no "player down-time". Also, there is no "player elimination". One key feature in this game is Trading. Players can trade goods and staff cards from their hand or their tavern, which adds both a game dynamic and player interaction. In the base game of Tavern Masters, there are no "take that" cards, or cards which would negatively impact another player directly. This makes for less tense game-play for players who do not enjoy looking over their shoulder each turn at who will attack or betray them. For players who do enjoy more of the "take that" card play interaction, there is the Dirty Deeds Expansion, which adds in nasty tricks to play on the other tavern owners. The Dirty Deeds Expansion is mainly intended for competitive play mode.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.