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Holland '44: Operation Market-Garden

#207572BGG ↗

2017 · 2-2 players · 900min · weight 3.83 · 981 ratings

v2 v3

BGG raw

ID
207572
Name
Holland '44: Operation Market-Garden
Year
2017
Rank
2219
Min players
2
Max players
2
Playing time
900
Min playtime
240
Max playtime
900
Avg weight
3.8333
Num weights
72
Bayes avg
6.24522
Average
8.27275
Users rated
981
Num owned
3517
Wanting
67
Wishing
506
Num comments
401
Fetched at
Sat Apr 25 2026 16:18:09 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Dice RollingHexagon GridSimulation
Categories (2)
WargameWorld War II
Description (1938 chars)

Holland '44, Operation Market-Garden, September 1944 is a two-player game depicting the Allies’ combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden. The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine. The scale of the map is 2 kilometers per hex and covers the battlefield from the Belgian border to Arnhem. The map also includes the area where the British 8th Corps fought on the right flank of 30th Corps. Most units in Holland ‘44 are battalions, but units range from Company to Brigades. Holland '44 uses a system very similar to Ardennes '44: The Battle of the Bulge. It is basically a simple move-fight, I-go then u-go game. If you have played Ardennes '44: The Battle of the Bulge or Normandy '44 you will have no trouble learning the game. Rules such as ZOC Bonds, Determined Defense, Extended Movement, and Traffic Markers all make their reappearance. Due to the terrain of the Netherlands, special attention was given to river crossings, bridge building, and fighting in the flat polder terrain. The 2nd Edition includes many counter changes that improve the order of battle and a number of rule changes to bring it more inline with other 19xx games. Game Scale: Game Turn: 3 turns per day (AM, PM & Night) Hex: 1.24 miles / 2 kilometers Units: Company to Brigade Game Inventory: One 22 x 34" full color map One 17 x 22" full color map (together = 22 x 43.5") Two dual-side printed countersheet (468 9/16" counters) One 40-page Holland '44 rulebook Two dual-side printed Player Aid cards One single-side printed Setup Card Two 6-sided dice Solitaire Playability: High Complexity Level: Medium-High Players: 2 or more Playing Time: 4-15 hours

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).