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Corsair Leader

#20734BGG ↗

2005 · 1-1 players · 120min · weight 2.42 · 331 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
20734
Name
Corsair Leader
Year
2005
Rank
5910
Min players
1
Max players
1
Playing time
120
Min playtime
45
Max playtime
120
Avg weight
2.4231
Num weights
26
Bayes avg
5.71902
Average
7.60801
Users rated
331
Num owned
1059
Wanting
63
Wishing
211
Num comments
172
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
SimulationSolo / Solitaire Game
Categories (4)
Aviation / FlightPrint & PlayWargameWorld War II
Description (1345 chars)

Corsair Leader is based on the Hornet Leader II core game, but with some significant changes. The game focuses on the Marine F4U Corsairs in the Pacific. The 2 campaigns cover the Solomon Islands campaign that lasted from late 1942 to early 1944. Also, the aircraft under your command center on the Corsair, but you also get to decide if you want to include Dauntlesses, B-25s, and B-17s as part of your group. Each aircraft has its own advantages and disadvantages. For example, the B-17s carry a lot of bombs and are hard to shoot down, but they are terrible versus naval targets and only moderately accurate against all but the largest of land targets. The game also goes more in-depth on the tactical options you have while over target. Each turn, each aircraft can become "Offensive" which gives it an attack bonus, but also makes it easier to be attacked when it gets shot at. Likewise, aircraft can be "Defensive" which penalizes their own attacks and makes them harder to hit. "Slow" pilots can "Rush" their attack at a penalty and attack during the Fast pilot step, and "Fast" pilots can Wait and get a bonus if they attack during the Slow pilot step. Like the other games in the "Leader" series, Corsair Leader is a solitaire game. The game is published in both PDF and Vassal versions. Other Leader series games by Dan Verssen

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.