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1754: Conquest – The French and Indian War

#206150BGG ↗

2017 · 2-4 players · 120min · weight 2.33 · 1,000 ratings

v2 v3

BGG raw

ID
206150
Name
1754: Conquest – The French and Indian War
Year
2017
Rank
1720
Min players
2
Max players
4
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
2.3261
Num weights
46
Bayes avg
6.14967
Average
7.71677
Users rated
1000
Num owned
2096
Wanting
143
Wishing
563
Num comments
349
Fetched at
Sat Apr 25 2026 16:17:31 GMT+0000 (Coordinated Universal Time)
Mechanisms (10)
Area Majority / InfluenceArea MovementCampaign / Battle Card DrivenDice RollingDie Icon ResolutionHand ManagementSimulationTeam-Based GameVariable Phase OrderVariable Player Powers
Categories (3)
Age of ReasonAmerican Indian WarsWargame
Description (1943 chars)

Description from the publisher: It is 1754 and both France and Britain have thriving colonies in North America. New England has begun expanding into the Ohio River Valley but France has built a chain of forts extending from Lake Erie to protect their own claim on the land. Now fighting has erupted. France and its Native American Allies control the Ohio Valley but George Washington prepares an army to take it from them. A small war has started in the colonies between France and Britain but control of the world is at stake. In 1754: Conquest – The French and Indian War, players play as the French and British Factions who fought for dominance over the Americas. This war is known as the French and Indian War in the United States, the War of Conquest in Canada and was part of the Seven Years War which was fought around the world by the European Powers. The French players either play as the French Canadian Militia or the French Regulars. The British players play as the British Colonial Militias or the British Regulars. Both players can ally and fight with the Native Americans but the French start with more Native Allies. Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns and forts. The militia players receive reinforcements from muster points while the French and English Regulars must ship their reinforcements from overseas. The game ends when the Treaty of Paris is signed and the side controlling the most cities wins the game. 1754 Conquest Introduces: 1. Strategic Forts - Forts allow defenders an opportunity to negate hits in battle! 2. Valuable Muster Points - The new muster system for Native American and Colonial forces makes strategic alliances more dynamic and game changing! 3. Important Harbor Regions - Harbor regions govern regional reinforcements from British and French Regular Troops!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).