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Cottage Garden

#204027BGG ↗

2016 · 1-4 players · 60min · weight 1.89 · 8,831 ratings

v2 v3

BGG raw

ID
204027
Name
Cottage Garden
Year
2016
Rank
693
Min players
1
Max players
4
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
1.893
Num weights
187
Bayes avg
6.5403
Average
6.84724
Users rated
8831
Num owned
13155
Wanting
295
Wishing
2175
Num comments
1740
Fetched at
Sat Apr 25 2026 16:16:14 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Grid CoverageOpen DraftingPattern BuildingTile Placement
Categories (3)
Abstract StrategyFarmingPuzzle
Description (1151 chars)

In Cottage Garden, you compete in the art of gardening and are working two beds with a variety of flowers. Whenever no unplanted box is visible on a bed, you have completed it, then you count your points and replace it with a fresh, unplanted bed. You gain points for all of the visible plant pots and planting bells. In more detail, players select various polyomino tiles of flower beds from a central market grid, depending on the location of the "gardener", then place them on one of their two personal garden boards. Each board has several garden elements that are worth points when not planted over, and these are scored on two different tracks as soon as a garden has been finished. Crossing over a line on each track awards bonus tokens that can fill in empty spaces or give you a better selection of the flower bed tiles. Whenever a garden is finished, you receive a new one to complete. After the gardener completes her fifth lap around the market, the game enters its last round. The player with the most points from their completed gardens at the end of the game wins. Cottage Garden is the first part of Uwe Rosenberg's puzzle trilogy.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).