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Jim Henson's Labyrinth: The Board Game

#198447BGG ↗

2016 · 1-5 players · 120min · weight 1.89 · 838 ratings

v2 v3

BGG raw

ID
198447
Name
Jim Henson's Labyrinth: The Board Game
Year
2016
Rank
30260
Min players
1
Max players
5
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
1.8889
Num weights
18
Bayes avg
5.40879
Average
5.2619
Users rated
838
Num owned
2966
Wanting
27
Wishing
296
Num comments
238
Fetched at
Wed Apr 29 2026 05:49:59 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Area MovementCooperative GameVariable Player Powers
Categories (2)
AdventureMovies / TV / Radio theme
Description (1367 chars)

"Give me the child. Through dangers untold and hardships unnumbered, I have fought my way here to the castle beyond the Goblin City to take back the child that you have stolen, for my will is as strong as yours, and my kingdom as great." Jim Henson's Labyrinth: The Board Game is a beautiful exploration of the movie for 1-5 players in which Sarah, Ludo, Sir Didymus and Hoggle must adventure through the labyrinth and make their way to the goblin city to save Toby from Jareth, the goblin king! The board is very simplistic, beautifully illustrated and dominated by the titular Labyrinth. This is the maze that players must navigate every time they wish to save Sarah’s baby brother. Each game is different with the blank card spaces being filled with the magical encounters and monsters that are depicted on the deck of cards that comes with the game, this ensures a great deal of replayability and unpredictability in the game, giving the Labyrinth its signature feel. The game consists of two distinct stages, one in which the group must adventure through the labyrinth trying to find the goblin city whilst keeping their willpower as high as possible (nobody wants to fall into the oubliette!), and a second stage in which the players must fight their way into Jareth's castle where Sarah must say the magical words that will release her brother.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).