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Tak

#197405BGG ↗

2017 · 2-2 players · 60min · weight 2.43 · 3,170 ratings

v2 v3

BGG raw

ID
197405
Name
Tak
Year
2017
Rank
772
Min players
2
Max players
2
Playing time
60
Min playtime
20
Max playtime
60
Avg weight
2.4321
Num weights
81
Bayes avg
6.60757
Average
7.56948
Users rated
3170
Num owned
6310
Wanting
291
Wishing
2151
Num comments
872
Fetched at
Sat Apr 25 2026 16:16:20 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Grid MovementNetwork and Route BuildingSquare Grid
Categories (1)
Abstract Strategy
Description (1169 chars)

"My next several hours were spent learning how to play tak. Even if I had not been nearly mad with idleness, I would have enjoyed it. Tak is the best sort of game: simple in its rules, complex in its strategy. Bredon beat me handily in all five games we played, but I am proud to say that he never beat me the same way twice." -Kvothe Tak is a two-player abstract strategy game where players attempt to make a road of their pieces connecting two opposite sides of the board. To win a game of Tak, a player must be the first to create a “road” of stones connecting opposite sides of the board. Stones can be laid flat or stood on end. When played flat, they are called “flat stones.” In this orientation, other stones can be stacked on them. If they are stood on end, they are called “standing stones” or “walls.” Nothing can be stacked atop a standing stone, but these do not count as part of a player’s road. Depending on the size of the game, players may also have capstones, which can can come in many decorative shapes. Capstones serve as both a flat stone and a wall, and can also flatten standing walls.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).