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Vikings on Board

#192334BGG ↗

2016 · 2-4 players · 60min · weight 2.13 · 907 ratings

v2 v3

BGG raw

ID
192334
Name
Vikings on Board
Year
2016
Rank
6959
Min players
2
Max players
4
Playing time
60
Min playtime
30
Max playtime
60
Avg weight
2.1333
Num weights
15
Bayes avg
5.67001
Average
6.16341
Users rated
907
Num owned
2284
Wanting
13
Wishing
165
Num comments
223
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Action QueueBetting and BluffingWorker Placement
Categories (1)
Nautical
Description (1724 chars)

Vikings on Board is a family-strategy/worker-placement game in which your objective is to set sail with your clan of Vikings on board the ships best supplied for a successful voyage, while simultaneously placing bets on which clan you think will control each ship as they set sail. Ships are divided into three sections: the front (bow), the middle (body), and the end (stern). During the course of the game, you will place supplies on the ships’ bows, while moving around their body pieces so that your clan has majority control of a ship when it sets sail. Stern pieces are used to show which ships have already set sail. Each turn, the active player will perform one of the remaining available actions. Actions include: taking first pick of actions next round, rearranging ships' pieces (x4), placing bets on ships (x2), adding supplies to a ship (x2), increasing the value of supplies in the market, or setting sail. When a ship sets sail, players will share its supplies in order of how many times their clan's shield appears on the body pieces of that ship. Starting with the player with the most shields, players will claim a supply token of their choice from the bow of the ship and place it facedown on their scoring circle. These supply tokens will score points based on their value in the market at the end of the game. Additionally, if a player placed a bet on the clan that had majority control of the ship, then they take their winning bet and place it facedown on their scoring circle. The game ends after seven ships have set sail. Players calculate their final scores by adding together the value of their supply tokens with the value of their winning bets. The player with the most points wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).