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Middle-earth

#1915BGG ↗

1995 · 1-5 players · 90min · weight 3.74 · 2,058 ratings

v2 v3

BGG raw

ID
1915
Name
Middle-earth
Year
1995
Rank
1038
Min players
1
Max players
5
Playing time
90
Min playtime
90
Max playtime
90
Avg weight
3.7432
Num weights
222
Bayes avg
6.29304
Average
7.37031
Users rated
2058
Num owned
3354
Wanting
157
Wishing
300
Num comments
741
Fetched at
Sat Apr 25 2026 16:16:39 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Area MovementDeck ConstructionDice RollingHand ManagementVariable Player Powers
Categories (8)
AdventureCard GameCollectible ComponentsExplorationFantasyFightingNovel-basedWargame
Description (1052 chars)

ICE's now-out-of-print CCG (they lost their license to produce Middle-Earth products in 1999). Players take the role of the Istari, or Wizards - most familiarly Gandalf, Saruman, and Radagast, but also Pallando and Alatar - in the struggle against Sauron in Middle-Earth. Each player competes to bring the greatest strength to bear against the Shadow, including Factions such as the Riders of Rohan or the Great Eagles, allies like Gwaihir or Shadowfax, items such as the lost Palantiri, Glamdring, or Narsil, and the completion of various quests - from the relatively straightforward rescue of prisoners through the involved Reforging of the Sword that was Broken, restoration of the White Tree to Minas Tirith, or the quest of quests, the destruction of the One Ring. Players build decks in which half are composed of resource cards and half of hazards, dedicated to the stopping of your opponent. This is where the big bad guys come in, with cards for the 9 Nazgul, a couple of Dragons (Smaug being the recognizable one), Shelob, and the Balrog.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).