2001 · 1-6 players · 90min · weight 2.03 · 239 ratings
BGG raw
Description (730 chars)
Lifted from Amarillo's order page :- "A melding of Star Fleet technology and a classic naval card game system. Ships are marked with various weapons; if you have a matching weapon card you can fire it at the enemy. Various defenses and attack bonuses apply. Advanced game mechanics allow some weapons to use several different cards (Plasma R can fire plasma S) and many weapons can be used defensively against some kinds of attacks. Special cards include legendary officers, Klingon mutiny, Organian ceasefire." Part of the Star Fleet Universe series. Contents: Rulebook 36 Ship Cards 90 Action Cards 6 Player Order Cards Damage Markers Two Dice Active Player Card Rules Summary Card
LLM v2 (wide)
Not yet enriched at v2 (wide pass).
LLM v3 (deep)
Not yet enriched at v3 (deep pass).
LLM v4 wide (controlled-vocab primitives)
Not yet enriched at v4 (wide pass).
LLM v4 deep (archetype fit)
Not in the v4 deep-pass top-20% slice.