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Paranoia Mandatory Bonus Fun! Card Game

#18961BGG ↗

2005 · 3-8 players · 60min · weight 1.75 · 467 ratings

v2 v3

BGG raw

ID
18961
Name
Paranoia Mandatory Bonus Fun! Card Game
Year
2005
Rank
11241
Min players
3
Max players
8
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
1.7536
Num weights
69
Bayes avg
5.57048
Average
5.99176
Users rated
467
Num owned
738
Wanting
34
Wishing
105
Num comments
179
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Categories (3)
Card GameHumorScience Fiction
Description (1554 chars)

From the publisher: Serve The Computer… die a lot. Thwart traitors… die a lot. Save Alpha Complex from imminent destruction… die a lot. Welcome to Paranoia: The Mandatory Card Game. A light hearted death-fest for 3-8 players set in the multi-award winning world of Paranoia. But, you say, you’ve never played Paranoia. Don’t worry, Citizen, this DNCPCG (definitely not collectible paranoia card game) is the perfect primer to the delightfully lethal world of Alpha Complex. Created by Steve Gilbert, co-author of Me and My Shadow Mark IV, Paranoia: The Mandatory Card Game will have you nuking your buddies before you can say, “The Computer is my friend.” So how do you play? Excellent question, Citizen! You and the other players are elite Troubleshooter agents for The Computer, trained to root out traitors, mutants and enemy agents. Your friend, The Computer, is going to send your Troubleshooter team on a series of happy fun missions critical to the survival of Alpha Complex (aren’t they all). Your greatest fear is that Friend Computer will find out you are one of its enemies. So strap on your laser, and your hand flamer, and your plasma-cannon, and venture forth to rid Alpha Complex of the mutinous, but equally well-armed traitors surrounding you. Playing time: 60 minutes (that you’ll never get back for the rest of your life, so quit your whining) Stay Alert! Trust No One! Keep Your Laser Handy! Expanded by: Paranoia Mandatory Card Game Expansion: Secret Societies

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).