-2200 · 2-2 players · 180min · weight 3.91 · 18,331 ratings
BGG raw
Description (851 chars)
In Go, players alternately place stones on empty intersections of a 19x19 grid. The goal is to enclose territory behind stone perimeters and, secondarily, to tightly surround and capture enemy stones. After both players pass, they add up their territory and deduct the number of captives lost, higher score wins. The concept is simple yet the challenge can enrich a lifetime. In truth many lifetimes, for Go has been played for thousands of years. Known also as Weiqi, Igo, and Baduk, this worldwide game has regional rule differences but those differences seldom affect play. So welcome to this masterpiece that is the game of Go, the race for geographical control of an unclaimed land. Experience running battles and swift reversals, bold invasions and painful sacrifices, each sally, each setback playing out to the gentle tap of stone on wood.
LLM v2 (wide)
Raw v2 JSON (850 chars)
{
"game_id": 188,
"name": "Go",
"core_verb": "place stone, surround territory",
"decision_shape": "spatial",
"reward_schedule": "delayed",
"aesthetics": [
"Challenge",
"Submission"
],
"core_loop_pitch": "Place a stone on a 19x19 grid intersection to enclose territory and capture enemy groups.",
"mobile_translation_difficulty": "Easy",
"translation_difficulty_reason": "Endless digital implementations exist (KGS, Online-Go, AI Sensei, Tsumego apps); abstract perfect-information game suits any screen.",
"direct_digital_port": "Online-Go.com / KaTrain / many (web/Steam/iOS/Android)",
"closest_loop_translation": "none yet",
"primitive_tags": [
"territorial_enclosure",
"liberty_capture",
"ladder_and_ko_tactics",
"life_and_death_shapes",
"abstract_perfect_information"
],
"confidence": 1
}LLM v3 (deep)
Not yet enriched at v3 (deep pass).