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Qwinto

#183006BGG ↗

2015 · 2-6 players · 15min · weight 1.31 · 4,412 ratings

v2 v3

BGG raw

ID
183006
Name
Qwinto
Year
2015
Rank
1062
Min players
2
Max players
6
Playing time
15
Min playtime
15
Max playtime
15
Avg weight
1.3101
Num weights
129
Bayes avg
6.41192
Average
6.91497
Users rated
4412
Num owned
7615
Wanting
94
Wishing
970
Num comments
871
Fetched at
Sat Apr 25 2026 16:16:42 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Dice RollingFollowPaper-and-PencilPattern Building
Categories (2)
DiceNumber
Description (1623 chars)

Players in Qwinto all play at the same time, with everyone trying to fill the rows on their scoresheets with numbers as quickly — and as highly — as possible in order to score the most points. To set up, each player receives a scoresheet that contains three colored rows of shapes (mostly circles with a few pentagons); the rows don't completely overlap, but they do overlap enough to create five vertical columns of three shapes, with one pentagon being in each vertical row. On a turn, a player rolls 1–3 dice, with the dice being the same colors as the rows: orange, yellow, purple. Each player can place whatever sum is rolled into an empty shape in a row that matches the color of one of the dice. Two rules must be followed when placing a sum in a row: All numbers in a row must increase from left to right. No number can be repeated in a vertical column. A player does not have to enter the number in a row, but if the active player, the one who rolled the dice, doesn't do so, then they must mark a misthrow box on their scoresheet. The game continues until someone has filled two rows on their scoresheet or someone has tallied four misthrows. Players then tally their points: For each completed column on their scoresheet, a player scores points equal to the number in that column's pentagon. For each completed row on their scoresheet, a player scores points equal to the rightmost number in that row. For each incomplete row on their scoresheet, a player scores one point per number in that row. For each misthrow, a player loses five points. Whoever has the highest sum wins!

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).