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Römisch Pokern

#181956BGG ↗

2015 · 2-6 players · 30min · weight 1.25 · 263 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
181956
Name
Römisch Pokern
Year
2015
Rank
11527
Min players
2
Max players
6
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.25
Num weights
12
Bayes avg
5.56706
Average
6.15266
Users rated
263
Num owned
505
Wanting
8
Wishing
43
Num comments
62
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Dice RollingPush Your Luck
Categories (2)
DiceMath
Description (1334 chars)

Roll dice as in Ancient Rome, trying to form the highest possible Roman numerals from your results. But don't be too quick to roll for the highest value because "Alea iacta est"; the dice might no longer form a valid Roman numeral. What's more, the results you roll must be placed in ascending order on the scoresheet. In Römisch Pokern, each player gets six action cards. On your turn, you first roll a die. After each roll, you must decide whether to stop or to continue by rolling an additional die. You may continue to roll as long as your results can still form a Roman numeral. If you end your turn with a valid number, this number is noted in your column of the scoresheet. You can decide in which of the seven rows the number gets written. The only restrictions are that the numbers must be in ascending order from top to bottom, and you cannot repeat a number. If you rolled an invalid number, or the number is already in your column of the scoresheet, your turn ends. All is not lost, though! You can still use your action cards to turn a bad roll into a good one; however, you must make this choice carefully because each action card still unused at the end of the game provides bonus points! The game ends when someone has seven numbers in their column of the scoresheet, and the player with the most points wins.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.