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Mint Tin Mini Apocalypse

#181370BGG ↗

2015 · 2-2 players · 10min · weight 1.08 · 338 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
181370
Name
Mint Tin Mini Apocalypse
Year
2015
Rank
8786
Min players
2
Max players
2
Playing time
10
Min playtime
5
Max playtime
10
Avg weight
1.08
Num weights
25
Bayes avg
5.61245
Average
6.99343
Users rated
338
Num owned
845
Wanting
5
Wishing
82
Num comments
131
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Area Majority / InfluenceDice Rolling
Categories (2)
Real-timeScience Fiction
Description (2435 chars)

A simultaneous 2 player game of surviving the apocalypse all in 5 to 10 minutes. It’s a nice day in Meepleton. You & friends are enjoying the day without a care in the world . . . BOOM! Transformers blow, cars crash, people fall to the ground unconscious. Phew! You’re wobbly but okay. RAWR! Nearby a giant, heinous monster wreaks havoc! Get your friends to the school's forgotten fallout shelter. Game Setup Dump out tin, choose a color, place 4 meeps laying down & 1 standing on your side of tin. Grab matching dice. Tin is the Fallout Shelter (FoS). Stand monster a few inches from FoS with green die behind it, 6 facing up. Place 2 white supply boxes between the FoS & nefarious monster. Game Play Get your meeps to their feet, stay on yours, secure the FoS, get 1 supply box & seal the FoS! Your actions are on 7s & you need 1 standing meep to help your single meeps or to knock down others. FoS holds a max of 7 meeps. Start game & roll your dice. Standard game is simultaneous rolling, not turn-based. On a 7 you can: Stand 1 meep (if none standing) Help 1 meep to its feet Help 1 standing meep into FoS Knock down 1 standing opponent Toss 1 opponent out of FoS (you need 1 in) BUT place them standing up outside FoS Send out RECON PAIR from the FoS to get 1 supply box Stand 1 knocked down meep in RECON PAIR Knock down 1 meep in RECON PAIR Drag 1 supply box into FoS with standing RECON PAIR Seal FoS – Close lid with at least 4 of your meeps in & 1 supply box for the WIN! What about the monster? Three game modes – Decide before you start: UHOH or OMG or CRA-CRA! UHOH activates monster die as soon as a supply box gets into the FoS. This is standard play. Once activated, player rolling doubles of monster die’s face-up number has to turn monster die down 1. A double 6 turns monster die to 5, a double 5 turns it to 4 & so on. When monster die is on 1, snake eyes (double 1s) ends game. Monster gets in FoS & eats you! BUT . . . either player can be a hero by tossing 1 of their outside standing meeps onto monster die! That meep is forever gone (but not forgotten). However, next double 1s ends the game unless another jumps on. Sacrificing a meep doesn’t need a 7 & can be done in or out of FoS but only when monster die is on 1. OMG mode activates monster die when the game starts. Faster game but it sucks to be human.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.