2016 · 1-2 players · 45min · weight 2.09 · 12,853 ratings
BGG raw
Description (807 chars)
One Deck Dungeon is a card game "roguelike" — a dungeon delve that is different every time, difficult to survive, with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card, though, depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card, you claim it as either experience, an item, or a skill, tucking it under the appropriate side of your character card to show its benefits. The longer you take exploring the dungeon, the deeper you'll delve, and the difficulty will scale up quickly! If you make it far enough, you'll have to fight the dungeon boss. Survive, and you'll be a legend! One Deck Dungeon is designed for 1-2 players. With multiple sets, you can add more players.
LLM v2 (wide)
Raw v2 JSON (1042 chars)
{
"game_id": 179275,
"name": "One Deck Dungeon",
"core_verb": "roll dice, fill challenge boxes",
"decision_shape": "probabilistic",
"reward_schedule": "mixed:variable+engine_compounding",
"aesthetics": [
"Challenge",
"Fantasy",
"Discovery"
],
"core_loop_pitch": "Flip a dungeon card, roll your colored dice pool, place dice into stat boxes to defeat the encounter and claim it as XP/item/skill.",
"mobile_translation_difficulty": "Easy",
"translation_difficulty_reason": "Solo/coop card-and-dice roguelike that ports almost 1:1; Handelabra's Steam/iOS/Android version is the canonical example of a clean digital adaptation.",
"direct_digital_port": "One Deck Dungeon (Steam/iOS/Android, Handelabra Games)",
"direct_digital_port_kind": "first_party",
"closest_loop_translation": "Slay the Spire",
"primitive_tags": [
"dice_into_stat_boxes",
"card_as_xp_or_skill_choice",
"escalating_floor_difficulty",
"colored_dice_class_identity",
"time_track_doom_clock"
],
"confidence": 0.9
}LLM v3 (deep)
Not yet enriched at v3 (deep pass).