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Dojo Kun

#179182BGG ↗

2015 · 1-4 players · 90min · weight 2.72 · 1,304 ratings

v2 v3

BGG raw

ID
179182
Name
Dojo Kun
Year
2015
Rank
2028
Min players
1
Max players
4
Playing time
90
Min playtime
60
Max playtime
90
Avg weight
2.7167
Num weights
60
Bayes avg
5.9599
Average
6.86241
Users rated
1304
Num owned
2261
Wanting
36
Wishing
297
Num comments
235
Fetched at
Sat Apr 25 2026 16:17:55 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Betting and BluffingDice RollingWorker Placement
Categories (2)
DiceFighting
Description (2083 chars)

In a mystical land, far away from here, two prestigious martial arts tournament have been held since the ancient times: the White Lotus Tournament and the Black Lotus Tournament. These two tournaments are the most important show of legendary martial arts used by powerful athletes. Extraordinary masters are always looking for new talented athletes that will be forged into the ideal of the Perfect Warrior by exhausting training and life experiences that will fortify body, mind and soul. "Dojo Kun" means "Dojo Rules" and is a set of principles that guide the physical and spiritual development of the martial art practitioners. Dojo Kun is a game in which each player heads one of the four dojo (Tiger, Crane, Bear, Cobra). The main goal is to train your athletes and attract new ones, buy new training machines, expand your dojo, find adventures, and eventually lead your athletes into winning the martial arts tournament. The game is divided into two seasons. During each season there are three preparation turns based on worker placement mechanics in which you will manage your dojo and train your athletes. During the season, the athletes can also learn special techniques by visiting one of the ancient masters hidden in the central part of the board. Each season ends with the martial arts tournament, where each dojo can send up to two athletes. In case of empty slots in the tournament, athletes from the fifth dojo (the Skull Dojo) will attend. (These athletes are managed by the game and can even win the tournament!) Combat between athletes is simulated by throwing a set of custom dice. There are four different dice, one for each fighting technique. Players will roll dice according their athlete's experience level (Dan): the higher the Dan, the higher the chance of winning the match! Before a fight, the players that are not attending can predict the winner of that fight to gain prestige. The tournament ends with the grand final in which a new champion will be crowned. At the end of the second season the Dojo with most Prestige Points will win the game.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).