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A Study in Emerald (Second Edition)

#178054BGG ↗

2015 · 2-5 players · 60min · weight 2.94 · 2,866 ratings

v2 v3

BGG raw

ID
178054
Name
A Study in Emerald (Second Edition)
Year
2015
Rank
1137
Min players
2
Max players
5
Playing time
60
Min playtime
60
Max playtime
60
Avg weight
2.9403
Num weights
134
Bayes avg
6.24201
Average
6.86849
Users rated
2866
Num owned
4689
Wanting
235
Wishing
1041
Num comments
642
Fetched at
Sat Apr 25 2026 16:16:47 GMT+0000 (Coordinated Universal Time)
Mechanisms (8)
Area Majority / InfluenceAuction / BiddingDeck, Bag, and Pool BuildingHand ManagementHidden RolesOpen DraftingPoint to Point MovementTeam-Based Game
Categories (6)
HorrorMurder / MysteryNovel-basedPoliticalSpies / Secret AgentsZombies
Description (1606 chars)

It is 1882, and the Old Ones are already here. They arrived seven hundred years ago and have been ruling the planet ever since. The majority of people just get on with their lives, accepting their monstrous rulers. However, a growing band of revolutionaries wish to free mankind from their slavery. These freedom fighters call themselves the Restorationists. A secret war has already broken out between the Restorationists and the forces loyal to the Old Ones. The invention of dynamite has changed the balance of power, and a lone assassin now has the capacity to destroy an Old One. In this shadow world of assassins, informers, police agents and anarchists, nobody is quite sure who is who and which side they fight for. The game A Study in Emerald draws its central plot from the award-winning short story penned by Neil Gaiman, in which the worlds of Sherlock Holmes and H.P. Lovecraft are combined to telling effect. However, to create a world detailed enough for players, much has been added from real history. The nineteenth century was a time of unrest, with many colorful characters fighting both for and against the authorities. A Study in Emerald is the outcome of the merging of these three worlds. This second edition of A Study in Emerald sports new artwork by Ian O'Toole and Tatiana Kuzilova along with a streamlined set of rules that will hopefully help those folks who found the first version a tad complicated. Inconsistencies have been removed and the number of available actions has been reduced to the minimum, whilst still retaining the mood of paranoia from the first edition.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).