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They Come Unseen

#177725BGG ↗

2015 · 2-5 players · 120min · weight 2.73 · 253 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
177725
Name
They Come Unseen
Year
2015
Rank
8874
Min players
2
Max players
5
Playing time
120
Min playtime
60
Max playtime
120
Avg weight
2.7333
Num weights
15
Bayes avg
5.61053
Average
6.75569
Users rated
253
Num owned
810
Wanting
30
Wishing
247
Num comments
123
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (4)
Hidden MovementSecret Unit DeploymentSquare GridVariable Player Powers
Categories (3)
Modern WarfareNauticalWargame
Description (806 chars)

Description from the publisher: Submarines and surface fleets battle for dominance of the seas! One team must use submarines to sneak troops into enemy ports and destroy vital strategic targets, while the other team deploys a surface fleet to hunt down the subs and protect their crucial supply lines. Designed by retired Royal Navy Officer and submarine commander Andrew Benford, and developed deep beneath the waves, They Come Unseen is an asymmetrical strategy game of bluffing and deception that uses two boards: one for action on the surface, seen by both players, and one for movement underwater, seen only by the submarine commanders. The game also comes with specially designed control panels to aid each player in tracking vital information such as fuel, ammunition and current cruising depth.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.