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Faces

#17705BGG ↗

2003 · 3-8 players · 30min · weight 1.11 · 322 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
17705
Name
Faces
Year
2003
Rank
12825
Min players
3
Max players
8
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.1053
Num weights
19
Bayes avg
5.55312
Average
5.97596
Users rated
322
Num owned
510
Wanting
34
Wishing
181
Num comments
147
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Player JudgeVoting
Categories (1)
Party Game
Description (1584 chars)

Description stolen from an excellent review by Blott Each player gets a pawn and places it on the start space of the score-track, and takes their set of number cards. The game is divided up into 2 separate rounds. In the first round, each player takes turns being the judge. The faces-line-up board is filled with 6 male faces. Then the judge reads an impressions card aloud. It will say something like "The Republican" or "The one who just ate something sour." Then the judge chooses which numbered face best fits the description and places that numbered card facedown on the table, and all the other players try to match the judge's number. Players that matched the judge move one space, and the judge moves one space for each player that matched. Then the selected face is replaced, and the judgeship passes to the next player. Once everyone has been the judge twice for Male faces, you do the same for Female faces, and then for Animal faces. The first round ends when everyone has been the judge 6 times (2 for each type of face.) In the second round, the number cards are put aside and players are dealt a hand made up of 2 Male, 2 Female, and 2 Animal faces. Players again take turns being the judge, and the judge again reads an Impressions card. Then the judge looks away and the other players put out a face from their hand that they think best matches the description. Once all the choices are out, the judge selects the best one. The player who played that face moves 3 spaces. The game ends as soon as someone makes it to the finish space. That player is the winner

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.