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Take The "A" Chord

#174975BGG ↗

2015 · 2-4 players · 30min · weight 1.83 · 263 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
174975
Name
Take The "A" Chord
Year
2015
Rank
10700
Min players
2
Max players
4
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
1.8333
Num weights
6
Bayes avg
5.57742
Average
6.28098
Users rated
263
Num owned
710
Wanting
58
Wishing
233
Num comments
88
Fetched at
Wed Apr 29 2026 05:36:32 GMT+0000 (Coordinated Universal Time)
Mechanisms (1)
Trick-taking
Categories (2)
Card GameMusic
Description (1697 chars)

Take The "A" Chord, a.k.a. Aコードで行こう, is a trick-taking card game in which players become jazz musicians and compete in the strength of the chord. Cards come in five suits (colors) labeled A-G, and in a trick, you must play a card of the same suit led — unless you have a card in the same letter as a card previously played, in which case you can play that. Why would you do that? Because initially the highest-valued letter in the game, e.g. C, is determined randomly, with the other cards being ranked lower in C in order: C is higher than D, which is higher than E, etc. with G higher than A. When you play the same chord — that is, letter — as another player, you make that chord the new highest-valued letter for subsequent tricks. What's more, if you play the same chord as the player who started the trick — that is, if you improvise — not only do you change the highest-ranking chord, that trick goes unresolved and you start a new trick with the winner of that trick taking all tricks played since multiple instances of improvisation can take place. You score a bonus for improvisation, but you don't want to take too many tricks in a round as that will cost you points in the long run. Score well, lead the band, then step aside for others to (possibly) take things too far. After multiple rounds, the player with the most points wins. The 2015 edition of Take The "A" Chord included rules only for three and four players, while the 2021 edition contains larger components and rules for 2-4 players. Publisher's summary: ジャズがテーマのトリックテイキングゲームです。プレイヤーはジャズミュージシャンとなって、和音コードの強弱で競います。 コードの強さが変わる転調がこのゲームの主導権を握る鍵です。勝利したトリック数によって得点をえることが目的ですが、あまり勝ちすぎてもいけません。

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.