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Force of Will

#174182BGG ↗

2014 · 2-2 players · 30min · weight 2.85 · 269 ratings

v2 v3 v4 wide v4 deep

BGG raw

ID
174182
Name
Force of Will
Year
2014
Rank
8698
Min players
2
Max players
2
Playing time
30
Min playtime
30
Max playtime
30
Avg weight
2.8462
Num weights
13
Bayes avg
5.61415
Average
6.82621
Users rated
269
Num owned
473
Wanting
14
Wishing
34
Num comments
79
Fetched at
Wed Apr 29 2026 05:34:56 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Deck, Bag, and Pool BuildingHand Management
Categories (4)
Card GameCollectible ComponentsFantasyFighting
Description (1772 chars)

In ancient times, there was a land where Gods and Demons would wage war. A land that was graced by the five Elements, Valhalla. After a long period of time, the fighting never ceased, and would repeat itself time after time. Soon enough, the war itself would involve the people living in Valhalla. The Gods and Demons would then develop techniques to summon and reincarnate strong, radiant souls, into battlers and soldiers to aid them in their cause. A whisper was heard... "In exchange for your soul, I shall bestow upon you power unimaginable..." In order to pave a new path to a brighter future, people gathered, and made pacts (Judgement) that would grant them new powers. Those who fight for their own beliefs, those who fight for the Gods, those who fight against the Gods, their spirit drives them into battle, and the battle has just begun. Game Play Players select a Ruler, which represents them in the game, and build a deck of cards around this ruler. You also have a separate deck of 10-20 Magic Stone cards. During your turn you draw cards from your deck and play different types of cards to the field of play, interacting with your and your opponent's cards: Magic Stones: Cards that produce Will which you use to pay the cost of other cards. Resonators: Creatures you summon to help you in battle to defeat your opponent. Spells: They allow a player to support their Resonators with various effects, or hinder their opponent's Resonators. Additions: Enchantments or Enhancements to augment their own Resonators or weaken opposing Resonators. Objective of the Game: 1. Lower the opponent players life from 4000 to 0 by attacking them. 2. You also win if the opponent can't draw a card for the compulsory draw in the Draw Phase.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).

LLM v4 wide (controlled-vocab primitives)

Not yet enriched at v4 (wide pass).

LLM v4 deep (archetype fit)

Not in the v4 deep-pass top-20% slice.