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Descent: Journeys in the Dark

#17226BGG ↗

2005 · 2-5 players · 240min · weight 3.35 · 11,883 ratings

v2 v3

BGG raw

ID
17226
Name
Descent: Journeys in the Dark
Year
2005
Rank
311
Min players
2
Max players
5
Playing time
240
Min playtime
120
Max playtime
240
Avg weight
3.346
Num weights
1289
Bayes avg
6.89721
Average
7.27297
Users rated
11883
Num owned
14664
Wanting
267
Wishing
1700
Num comments
3001
Fetched at
Sat Apr 25 2026 16:15:45 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Dice RollingGrid MovementModular BoardRole PlayingTeam-Based GameVariable Player Powers
Categories (5)
AdventureExplorationFantasyFightingMiniatures
Description (949 chars)

Descent: Journeys in the Dark is a "one vs. many" game in which up to four players will choose characters with a wide assortment of skills and innate abilities to be the heroes who will explore dungeons in search of treasure and adventure, while one player will take on the role of the Overlord and will control the dungeon's many traps, puzzles, and monsters. The heroes' goal will be to cooperatively conquer the dungeon, seize its many treasures, and achieve other objectives as set by the scenario. If the heroes cooperate and achieve their goals, they will all win. The Overlord's objective is simply to use all the means at their disposal - from deadly traps to ferocious monsters - to kill the heroes. Each hero has a certain Conquest Point value to the party and if too many Conquest Points are lost through hero death, the party loses and the Overlord wins. Re-implemented by: Descent: Journeys in the Dark (Second Edition) (2012)

LLM v2 (wide)

Core verb
move hero, attack monster
Decision shape
mixed:spatial+probabilistic
Reward schedule
delayed
Aesthetics
["Fantasy", "Challenge", "Narrative"]
Core loop pitch
Heroes spend movement and attacks to clear the dungeon; overlord plays event cards and controls monsters.
Translation difficulty
Medium
Difficulty reason
Road to Legend / Descent: Legends of the Dark replace overlord with an app, proving the loop ports; first-edition has no direct port.
Direct digital port
Road to Legend (Steam/iOS/Android, FFG, for 2E)
Port kind
first_party
Closest loop translation
Gloomhaven (digital)
Primitive tags
["asymmetric_one_vs_many", "dungeon_tile_reveal", "campaign_progression_xp", "overlord_event_deck", "ranged_los_grid_combat"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (977 chars)
{
  "game_id": 17226,
  "name": "Descent: Journeys in the Dark",
  "core_verb": "move hero, attack monster",
  "decision_shape": "mixed:spatial+probabilistic",
  "reward_schedule": "delayed",
  "aesthetics": [
    "Fantasy",
    "Challenge",
    "Narrative"
  ],
  "core_loop_pitch": "Heroes spend movement and attacks to clear the dungeon; overlord plays event cards and controls monsters.",
  "mobile_translation_difficulty": "Medium",
  "translation_difficulty_reason": "Road to Legend / Descent: Legends of the Dark replace overlord with an app, proving the loop ports; first-edition has no direct port.",
  "direct_digital_port": "Road to Legend (Steam/iOS/Android, FFG, for 2E)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "Gloomhaven (digital)",
  "primitive_tags": [
    "asymmetric_one_vs_many",
    "dungeon_tile_reveal",
    "campaign_progression_xp",
    "overlord_event_deck",
    "ranged_los_grid_combat"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).