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Sitting Ducks Gallery

#17027BGG ↗

2005 · 3-6 players · 20min · weight 1.10 · 2,154 ratings

v2 v3

BGG raw

ID
17027
Name
Sitting Ducks Gallery
Year
2005
Rank
3362
Min players
3
Max players
6
Playing time
20
Min playtime
20
Max playtime
20
Avg weight
1.1044
Num weights
182
Bayes avg
5.78789
Average
6.17611
Users rated
2154
Num owned
3656
Wanting
13
Wishing
114
Num comments
483
Fetched at
Sat Apr 25 2026 16:19:37 GMT+0000 (Coordinated Universal Time)
Mechanisms (2)
Hand ManagementOpen Drafting
Categories (2)
AnimalsCard Game
Description (1010 chars)

The aim of Sitting Ducks Gallery is to use your 'dead-eye' aim and cunning to shoot your opponent's ducks and ensure that your ducks are the last ones remaining in the Gallery. The player's are presented with a Sitting Ducks Gallery in which the player's ducks will appear as new cards enter the central row and occasionally some empty spaces too. The players must then use cards in their hand to aim at particular ducks of choice. Once a duck has an aim token over it any player can play a 'Fire' card to shoot them and thus eliminate the duck from the gallery. When a player has all of their ducks eliminated they are out of the game. The player's also have access to many special cards that allow the line to be manipulated. Results can be the movement of ducks, however Aim Tokens do not move and in this way a player an protect their ducks and threaten those of the opposition. The game play is similar to Guillotine in the way that the line can be manipulated and the special effect cards on offer.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).