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Sapiens

#169649BGG ↗

2015 · 2-4 players · 45min · weight 2.64 · 1,113 ratings

v2 v3

BGG raw

ID
169649
Name
Sapiens
Year
2015
Rank
3101
Min players
2
Max players
4
Playing time
45
Min playtime
45
Max playtime
45
Avg weight
2.6364
Num weights
33
Bayes avg
5.74453
Average
6.28396
Users rated
1113
Num owned
1556
Wanting
27
Wishing
241
Num comments
261
Fetched at
Sat Apr 25 2026 16:19:17 GMT+0000 (Coordinated Universal Time)
Mechanisms (3)
Highest-Lowest ScoringTake ThatTile Placement
Categories (1)
Prehistoric
Description (1750 chars)

The time has come for the tribe to leave its shelter and head for new lands. As the chief of your clan, it's up to you to guide your prehistoric people through the valley: Take advantage of the environment, pick and hunt for food, discover big and safe caverns for the upcoming winter, gather your tribe and discover the valley! Sapiens is a short and easy-to-learn tile-placement game that can prove much deeper than it seems for gamers. Each player has a personal game board that represents the valley on which they will play tiles to determine the journey of their tribe through several prehistoric life scenes. Their aim is to gather food points on the plains and in the forests of the valley and to get shelter points for reaching caves in the mountains. A player's turn consists of two steps: Connect one new tile from the four in his personal pool to the tiles already in play on his board, with connected scenes needing to match. These placements earn food points when a connection is made, earns shelter points when a cave is reached, and sometimes provides a special ability based on the connected scenes. Choose a new tile from the five available in a common pool to re-fill his personal pool to four tiles. Sapiens relies on instinctive domino-like mechanisms that are improved by interesting twists: Laying tiles on personal (modular) game boards brings a bit of a puzzle feel to the game. Having two separate scores — food and shelter — and knowing that only their lower one matters when determining who wins confronts players with interesting needs and dilemmas. Including special powers linked to the eight different scenes represented on the tiles brings a lot of interaction and choices.

LLM v2 (wide)

Not yet enriched at v2 (wide pass).

LLM v3 (deep)

Not yet enriched at v3 (deep pass).