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San Juan (Second Edition)

#166669BGG ↗

2014 · 2-4 players · 60min · weight 2.10 · 7,865 ratings

v2 v3 fit 0.423

BGG raw

ID
166669
Name
San Juan (Second Edition)
Year
2014
Rank
284
Min players
2
Max players
4
Playing time
60
Min playtime
45
Max playtime
60
Avg weight
2.0966
Num weights
207
Bayes avg
6.98473
Average
7.43838
Users rated
7865
Num owned
11448
Wanting
282
Wishing
1513
Num comments
1391
Fetched at
Sat Apr 25 2026 16:15:43 GMT+0000 (Coordinated Universal Time)
Mechanisms (6)
Action DraftingFollowHand ManagementMulti-Use CardsSet CollectionVariable Phase Order
Categories (3)
Card GameCity BuildingEconomic
Description (1509 chars)

San Juan is a card game based on Puerto Rico. The deck of 110 cards consists of production buildings (indigo, sugar, tobacco, coffee, and silver) and "violet" buildings that grant special powers or extra victory points. Cards from the hand can be either built or used as money to build something else; cards from the deck are used to represent goods produced by the production buildings, in which case they are left face-down. A seven-card hand limit is enforced once per round. In each round (or governorship), each player in turn selects from one of the available roles, triggering an event that usually affects all players, such as producing goods or constructing buildings. The person who picks the role gets a privilege, such as producing more goods or building more cheaply. Though similar in concept to Puerto Rico, the game has many different mechanisms. In particular, the game includes no colonists and no shipping of goods; goods production and trading are normally limited to one card per phase; and trades cannot be blocked. Victory points are gained exclusively by building, and the game ends as soon as one player has put up twelve buildings. This second edition of San Juan includes all the cards of the original game as well as the additional building cards from the alea Treasure Chest but not the event cards from that expansion. This edition also contains a new building card not previously available: "The Hut," a building that grants a card when nothing is sold in the trader phase.

LLM v2 (wide)

Core verb
pick role, build card
Decision shape
combinatorial
Reward schedule
engine_compounding
Aesthetics
["Challenge"]
Core loop pitch
Pick a role that triggers a phase for everyone with a bonus for you; build cards using cards as currency.
Translation difficulty
Easy
Difficulty reason
Role selection and card-as-currency translate cleanly; small footprint, short rounds suit mobile.
Direct digital port
San Juan (mobile, Ravensburger Digital)
Port kind
first_party
Closest loop translation
none yet
Primitive tags
["role_selection_phase_trigger", "card_as_currency", "tableau_building", "production_chain", "leader_bonus_action"]
Confidence
0.7
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (867 chars)
{
  "game_id": 166669,
  "name": "San Juan (Second Edition)",
  "core_verb": "pick role, build card",
  "decision_shape": "combinatorial",
  "reward_schedule": "engine_compounding",
  "aesthetics": [
    "Challenge"
  ],
  "core_loop_pitch": "Pick a role that triggers a phase for everyone with a bonus for you; build cards using cards as currency.",
  "mobile_translation_difficulty": "Easy",
  "translation_difficulty_reason": "Role selection and card-as-currency translate cleanly; small footprint, short rounds suit mobile.",
  "direct_digital_port": "San Juan (mobile, Ravensburger Digital)",
  "direct_digital_port_kind": "first_party",
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "role_selection_phase_trigger",
    "card_as_currency",
    "tableau_building",
    "production_chain",
    "leader_bonus_action"
  ],
  "confidence": 0.7
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).