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Wir sind das Volk!

#165401BGG ↗

2014 · 2-2 players · 150min · weight 3.74 · 2,809 ratings

v2 v3

BGG raw

ID
165401
Name
Wir sind das Volk!
Year
2014
Rank
567
Min players
2
Max players
2
Playing time
150
Min playtime
60
Max playtime
150
Avg weight
3.7391
Num weights
207
Bayes avg
6.72011
Average
7.76121
Users rated
2809
Num owned
4896
Wanting
260
Wishing
1358
Num comments
722
Fetched at
Sat Apr 25 2026 16:16:04 GMT+0000 (Coordinated Universal Time)
Mechanisms (5)
Action / EventNetwork and Route BuildingOpen DraftingSimulationTug of War
Categories (2)
EconomicPolitical
Description (1267 chars)

1949: Germany, still in ruins from WWII, is split in two, as the Iron Curtain of the Cold War descends. East Germany and West Germany become bitter rivals, each wanting to show its system is superior. Which will reconstruct quicker? Which will make its people happier? Socialism vs Capitalism; collectivism vs individualism - which will triumph? Wir sind das Volk! ("We are the people!" — the main slogan of the East German demonstrators in 1989) recreates the history of the divided Germany, from the Berlin Airlift to the fall of the Berlin Wall. Flowing from how the 84 individually designed action cards are played, each game is different. There are many possible strategies. Will East Germany build the Wall or stem the exodus of its citizens another way? East vs West: as a player, you take the role of East or West Germany. Use your action cards wisely. Build up your economy and increase the living standards of your people. Don’t fall behind, or you will face widespread unrest. Also win the contest for international prestige. Precise planning is the key to victory. But be careful! Even the best plans may be derailed by events like the 1973 Oil Crisis or the Monday demos. Mass protests, that may seal your fate, are always on the horizon.

LLM v2 (wide)

Core verb
play action card, choose side
Decision shape
combinatorial
Reward schedule
mixed:delayed+engine_compounding
Aesthetics
["Challenge", "Narrative"]
Core loop pitch
Play dual-purpose East/West cards as actions or events, build infrastructure, manage unrest across 1949-1989 Germany.
Translation difficulty
Hard
Difficulty reason
Heavy 84-card historical CDG with deep two-player asymmetry and tug-of-war tracks; a Tabletop Simulator workshop mod exists but no standalone port. Long sessions resist mobile.
Direct digital port
Port kind
Closest loop translation
none yet
Primitive tags
["dual_purpose_action_event_card", "cold_war_asymmetry", "mass_protest_threshold", "living_standard_tug_of_war", "border_infrastructure_network"]
Confidence
0.5
Extracted at
Mon Apr 27 2026 11:40:03 GMT+0000 (Coordinated Universal Time)
Raw v2 JSON (974 chars)
{
  "game_id": 165401,
  "name": "Wir sind das Volk!",
  "core_verb": "play action card, choose side",
  "decision_shape": "combinatorial",
  "reward_schedule": "mixed:delayed+engine_compounding",
  "aesthetics": [
    "Challenge",
    "Narrative"
  ],
  "core_loop_pitch": "Play dual-purpose East/West cards as actions or events, build infrastructure, manage unrest across 1949-1989 Germany.",
  "mobile_translation_difficulty": "Hard",
  "translation_difficulty_reason": "Heavy 84-card historical CDG with deep two-player asymmetry and tug-of-war tracks; a Tabletop Simulator workshop mod exists but no standalone port. Long sessions resist mobile.",
  "direct_digital_port": null,
  "direct_digital_port_kind": null,
  "closest_loop_translation": "none yet",
  "primitive_tags": [
    "dual_purpose_action_event_card",
    "cold_war_asymmetry",
    "mass_protest_threshold",
    "living_standard_tug_of_war",
    "border_infrastructure_network"
  ],
  "confidence": 0.5
}

LLM v3 (deep)

Not yet enriched at v3 (deep pass).